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BackgroundEdit

Knights of the Luminaire

There are few who still believe and the evidence of their existence becomes smaller and smaller as time passes. Their legend still lives on today as campfire stories and heroic epic tales of good versus evil, but their remnants are slim to none.

The Luminary.

It is said that they were once an elite force of knights who were experts at wielding the holy forces of light in order to do battle against the demons. The tales tell of a secret society that used elite weapons and battle techniques that are still unknown today.

But there are still those who adamantly believe.

"Because these weapons that they used were the ultimate tools for eliminating demons, that's why we need to make an effort to find them."

Lysa is trying to convince the adventurers guild that going on an expedition to find these lost artifacts is a worthy idea.

"Even if they do exist, we have no idea what lies in those depths. This is completely uncharted territory and I;d be placing not only mine, but my adventurer's lives at risk."

Boris still requires some convincing.

"Look, I have this map here that will lead us out to this collapsed mountain tunnel. If we can clear this path, I'm convinced that we can find evidence of this ancient elite group."

Lysa continues to press Boris for his help in this matter. Her only clues are a torn map that shows an old mountain tunnel and beyond that are the words. "Those who bask in the Light." This is more than enough to ignite her heart's adventuring kindle. Ellie finally chimes in.

"Boris, let's look at Lysa's record so far. She hasn't led us astray yet. Sure, she leads us into a lot of danger..."

"But I know it's nothing you guys can't handle! Trust me once again, Boris!"

Lysa makes her final pleas.

"Fine. But if we don't find any of this great equipment then you'll both be cleaning the toilets here for a month!"

With this threat, Boris calls for the adventueres to head out.

SummaryEdit

Knights of the Luminaire Gear

Knights of the Luminary is a Solo Event that began on 01/06/15 and ended on 14/06/15.

Ranging from 2* to 14* (clear 12* three times), each completed quest will unlock the next one.

Part 1 of Knights of the Luminary uses a limited turn system much like The Royal Countdown Solo Event. Clearing a quest within a specific number of turns will reward players with Luminaire Orbs (evolve material) with the exception of the 1* quest which rewards the A Rank Light Paladin's Sword.

Event GearEdit

Part 1Edit

Completing the 1* for the first time unlocks the A Rank Light Paladin's Sword.

To evolve from A Rank Light Paladin's Sword to SS Rank Luminaritus, 50 x Luminaire Talisman (evolve material) is required per evolution, to a total requirement of 100 x Luminaire Talisman which can be obtained in all quests (except 1*) as rewards. The harder the quest, the more that is rewarded.

Part 2Edit

Completing a quest has a chance of dropping blueprints for the A Rank Light Paladin's Helmet or the Light Paladin's Armor. Four pieces are required to complete each blueprint.

To evolve from A Rank Light Paladin's Helmet to SS Rank Crown of the Righteous, 5 x Luminaire Talisman (evolve material) is required per evolution, to a total requirement of 10 x Luminaire Talisman which can be obtained in all quests by chance. The harder the quest, the higher the chance.

To evolve from A Rank Light Paladin's Armor to SS Rank Divine Aegis, 5 x Luminaire Talisman (evolve material) is required per evolution, to a total requirement of 10 x Luminaire Talisman which can be obtained in all quests by chance. The harder the quest, the higher the chance.

Enemy AppearancesEdit

Enemy Type

Type(s) Bonus Round Note(s)
Slime Orange, Chaos Chaos
Plant Gluttony, Ashlee, Poison, Planton
Bull Wild Wild
Shadow Glove, Hammer
Skeleton Normal, Knight, General, Lord Lord
Frog Normal
Mini Dragon Chaos
Mimic Normal Normal
Mushroom Normal
Bat Normal
Giant Dragon Chaos Chaos
Boss Minotaur / Warlock Moloka Minotaur / Warlock Moloka

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